Safety architecture

Zero strangers.
Here's the engineering.

We designed FND the paranoid way: assume someone tries every door, then make every door a wall. Walk the attack path yourself.

Attempt 01

A stranger downloads FND and looks for your camp

The wall

Nothing exists for them. No org, no map, no kids. Without verified membership the world is an empty veil.

Attempt 02

Someone tries to join from outside the fence

The wall

Joining requires a GPS match against your real zone. Software-simulated locations are rejected outright.

Attempt 03

They somehow make it to the gate anyway

The wall

The final gate is human. A rotating QR code that expires every 120 seconds, scanned by YOUR staff. No scan, no entry. Ever.

Attempt 04

Someone misbehaves inside

The wall

Staff sees every report with names. Three reports in 24 hours restrict the account automatically, before anyone has to ask.

Attempt 05

A kid leaves camp but keeps the app

The wall

Absence auto-revoke. A configurable number of days without appearing in the zone, and access ends by itself.

Attempt 06

“So you know where my child is right now?”

The wall

No. By design, FND cannot answer that. Live locations are never collected for display, and meet spots stay blurred by ~150 meters until joined.

Emergency stack

The worst minute,
second by second.

T+0s

Staff hits one button in the hub

Every verified phone in your organization goes into alarm mode at once. Not a push notification someone might miss — a full-screen takeover.

T+1s

The phone becomes a siren

Full red screen, a siren that sounds even when the phone is on silent, continuous vibration. A kid cannot sleep through it, and cannot mistake it for a game.

T+5s

Navigation at kid height

Street-level walking navigation to the assembly point: the map sits at the kid's eye height and turns with them as they walk. A compass arrow keeps pointing at the assembly point even when GPS course drops.

On the way

Photos kids recognize

Under the map: real photos of the assembly point and the turns on the way, pre-staged by your staff. Kids follow places they know even where GPS can't see — indoors, under trees.

On arrival

The alarm stops itself

When a kid reaches the assembly point, their alarm ends automatically and staff sees the live count climb. Roll call answers 'is everyone here' in one tap.

Any moment

Staff cancels for everyone

One tap in the hub ends the alarm on every phone instantly. Afterwards, the incident log holds what happened, when and where — exportable the day the board or the insurer asks.

And underneath it all

🇪🇺

Hosted in the EU (Ireland), GDPR-first

🧾

30-day audit trail for every safety event

🌙

Quiet hours: the map sleeps when the camp does

👥

New staff waits for your approval, always

🗑️

Account deletion on request, full cascade

🚨

112 is one tap, dialed directly from the phone

We wrote the safety whitepaper before the pricing page. Everything above is also written down as agreements you can read before paying.